Help Centre
How To Use Supa Takeover
Everything you need to know, from signing up and submitting clips to running your own takeover as an admin or judge.
Getting started
All usersCreate your account and join your first takeover in a few minutes.
Creating an account
Open the site and tap Join takeover or Create account.
Enter your display name, email address, and choose a password. Or tap Sign in with Google to skip the form entirely.
Once registered, you'll land on the challenges page ready to compete.
Joining a takeover
Go to All takeovers in the menu to see events you can join.
Tap Join on any takeover. Some events require an entry code — enter the code you were given to gain access.
You can be a member of multiple takeovers and switch between them using the takeover switcher in the menu.
Logging back in
Tap Log in and enter your email and password, or use Sign in with Google.
Forgotten your password? Tap Forgot password on the login screen and we'll email you a reset link.
Browsing challenges
AthletesFind the challenges you want to tackle and understand what's required.
The challenge list
Tap View challenges in the menu to see all active challenges for your current takeover.
Each card shows the challenge title, any status badges (Approved, Pending, etc.), difficulty tags, and whether a stick is required.
Tap any card to open the full challenge detail — you'll see the description, blueprint image, hotspot markers, example video (if one exists), and the upload form.
Filtering & searching
Use the filter bar at the top to narrow challenges by keyword, difficulty level, or submission status.
Status filters: Approved only shows challenges you've completed; Pending shows ones awaiting a judge decision.
Challenges with levels
Some challenges have multiple difficulty levels (e.g. Easy, Medium, Hard). The parent challenge card shows coloured level pills instead of a single submission button. Tap a level pill to open that specific level — each one has its own independent submission.
Submitting a clip
AthletesRecord your trick and submit it for judge review — it only takes a few taps.
Uploading a video
Open the challenge you want to submit for and scroll to the bottom of the page.
Tap Choose video to select a clip from your device's camera roll, or tap Use camera to record one on the spot.
A preview of your clip will appear. Check it looks right, then tap Submit.
You'll see a confirmation once your submission has been received. The clip is now Pending and a judge will review it shortly.
Submitting a photo (if enabled)
If the challenge allows photo submissions, you'll see a Photo tab alongside the video option.
Select your photo from your camera roll and tap Submit.
Resubmitting after feedback
If a judge asks you to resubmit, you'll get a notification. Open the challenge and read the judge's feedback — it tells you exactly what to improve.
Upload a new clip as normal. Your previous submission is replaced.
Submission statuses
AthletesUnderstanding what each status badge means.
Your submission has been received and is in the judge queue. Sit tight — judges work through submissions in order.
A judge has reviewed your clip and confirmed it meets the challenge requirements. This challenge counts toward your score.
The judge wants you to try again. Open the challenge to read their feedback, then upload a new clip. Common reasons include the trick not being fully visible, or a requirement not being met (e.g. stick required).
My submissions
AthletesA full history of every clip you've submitted across all takeovers.
Open the menu and tap My submissions.
Submissions are grouped by takeover. Each row shows the challenge name, submission status, and when it was submitted.
Use the status filter tabs at the top to quickly jump to only Pending, Approved, or Resubmit entries.
Stats & scores
AthletesTrack your progress and see how you rank against other athletes.
My stats
Go to My stats in the menu to see your personal dashboard: how many challenges you've completed, how many are pending, your approval rate, and how many are still left to do.
Scores & leaderboard
The Scores page (accessible from the menu or challenge list) shows a live leaderboard of all athletes ranked by their performance. If the takeover uses categories (e.g. Men / Women / Youth), you can filter the leaderboard by category.
Map view
AthletesFind challenges by their physical location in the real world.
If your takeover has map mode enabled, each challenge is pinned to a location on an interactive map. This helps you plan which challenges to tackle based on where you are.
On the challenge detail page, tap the pin icon (mobile toolbar) or the View on map button (desktop) to jump to that challenge's location on the map.
From the challenge list, tap the map icon in the toolbar to switch to the full map view showing all challenges.
Each pin is colour-coded by your submission status for that challenge. Tap any pin to see the challenge name and a link to open it. Challenges with multiple levels show a badge indicating how many levels are available.
Asking questions (Q&A)
AthletesHave a question about a specific challenge? Start a thread and a judge will reply.
Open the challenge you have a question about and scroll to the Q&A section at the bottom.
Type your question and tap Send. A thread is created and the judges are notified.
When a judge replies you'll receive a notification. Open the thread to read the reply and continue the conversation if needed.
Your profile
AthletesPersonalise your account and share your achievements.
Editing your profile
Go to My profile in the menu, then tap Edit profile.
You can update your display name, profile photo (JPG/PNG), bio, hometown, and Instagram handle.
Tap Save changes when you're done.
Sharing your profile
Your profile has a unique public link. Tap Copy link on your profile page to share it. Anyone with the link can see your display name, bio, and any awards you've earned — no account needed to view it.
Changing your password
On your profile page, scroll to the Change password section. Enter your current password and your new password twice, then save.
Awards & tokens
Judges and the platform can award you tokens for achievements — like landing a perfect trick or being the first to complete a hard challenge. These are displayed on your public profile automatically.
Notifications
AthletesStay on top of approvals, resubmission requests, and judge replies.
Supa Takeover sends you notifications when:
- check_circleA submission is approved by a judge.
- replayA judge requests a resubmission.
- forumA judge replies to your Q&A thread.
To enable push notifications, go to your profile or the notification bell icon and tap Enable notifications. Your browser will ask for permission — tap Allow.
You can fine-tune which notifications you receive in the notification preferences section of your profile.
Admin & Judge sections
Everything below this point requires admin or judge access on a takeover.
Judging submissions
Judges & AdminsReview athlete submissions and give feedback quickly from the judge queue.
Opening the judge queue
Go to Judge submissions in the menu. You'll see a table of all submissions for the takeover.
Use the Status filter to show only Pending, Approved, or Resubmit submissions. Use the Athlete search box to find a specific person's submissions.
Tap any row to open the submission review panel.
Reviewing a submission
The review panel shows the athlete's clip or photo on the left, with the challenge details (blueprint, requirements, difficulty) on the right. On mobile, swipe between panels.
Watch the clip in full. Check it against the challenge blueprint and any listed requirements (stick required, etc.).
Approve: If the clip meets the requirements, optionally add a note for the athlete, then tap Approve. The athlete is notified immediately.
Request resubmission: If the clip doesn't meet the standard, type a clear reason in the text box and tap Request resubmission. The athlete receives your feedback and can upload a new clip.
The notification bell
The bell icon in the top bar shows how many unreviewed submissions are waiting. It updates automatically — you'll always know when new clips come in without refreshing.
Managing challenges
AdminsCreate, edit, duplicate, and organise your takeover's challenges.
Creating a challenge
Go to Manage → Challenges and tap Add new.
Fill in the title (auto-suggested as "Challenge N"), description, and any keywords to help athletes filter challenges.
Set a map location (if map mode is on) by clicking the pin on the map.
Upload a blueprint image and place hotspot markers on it if you want to show athletes exactly where to perform the trick.
Toggle Stick required if athletes must have a stick in hand. Add any custom requirements (e.g. "Must show full run-up").
Set the challenge to Active when it's ready for athletes to see, or leave it inactive to keep it hidden while you set it up.
Tap Save challenge.
Editing a challenge
From the challenge list, find the challenge card and tap Edit. All fields can be updated at any time. Changes take effect immediately for athletes.
Duplicating a challenge
Tap Duplicate on any challenge card to create an identical copy with a new title slot. The duplicate starts inactive — edit it and activate when ready.
Bulk actions
Select multiple challenges using the checkboxes on the list, then use Activate, Deactivate, or Delete from the bulk actions bar to apply changes to all selected challenges at once.
Challenge variants
AdminsOffer multiple versions of the same challenge — different difficulty lines, alternate stances, or progressive levels — without creating separate challenges.
What are variants?
A variant is an alternative take on a challenge that lives under the same challenge card. For example, a grind challenge might have a Regular and a Switch variant — athletes pick whichever applies to their clip when they submit. Each variant can have its own name and point value.
Adding variants to a challenge
Go to Manage → Challenges and open the challenge you want to add variants to.
Scroll to the Variants section and click Add variant.
Give the variant a name (e.g. "Switch", "Fakie", "Left foot forward") and optionally assign a different point value if this version is harder or easier.
Save the challenge. The variant selector will now appear on the submission form when athletes submit a clip for this challenge.
How athletes see variants
When submitting, athletes see a dropdown or button group listing all variants. They select the one that matches their clip before uploading. The chosen variant is shown on the submission card in the judge queue and in the leaderboard breakdown.
Challenge levels
AdminsOffer the same challenge spot at multiple difficulties — athletes submit to each level independently.
Adding levels to a challenge
Open a challenge for editing and scroll to the Levels panel at the bottom.
Tap Add level. A new level is created (starting inactive) and you're taken to its edit page.
Give the level a difficulty label (e.g. Easy, Medium, Hard) and set its description, stick requirement, and any custom requirements. The blueprint and map location are always inherited from the parent challenge.
Set the level to Active and save. Repeat for as many levels as you need.
Managing existing levels
From the parent challenge's edit page, the Levels panel lists all levels with their active status. Tap Edit to adjust a level, or tap the delete button (with confirmation) to remove it permanently.
When challenges become containers
The moment you add the first level, the parent challenge becomes a container. Athletes can no longer submit directly to the parent — they must choose a level. The parent's description and requirements fields are cleared (those live on each level now). Blueprint and map location stay on the parent and are shared.
Blueprint editor
AdminsUpload a reference image for your challenge spot and add labelled hotspot markers.
Uploading a blueprint image
On the challenge edit page, scroll to Blueprint image & bubbles.
Drag and drop an image onto the upload zone, tap the zone to choose from your device, or tap Use camera to photograph the spot.
If you need to swap the image, tap Change image. To remove it entirely, tap Remove image.
Adding hotspot markers
Once a blueprint image is uploaded, click anywhere on it to drop a hotspot. A bubble or pin appears with an editable label.
Type a short label into the text field (e.g. "Start here", "Land here"). Use the Bubble / Pin toggle to switch the marker style.
Drag the marker to reposition it precisely on the image. Add as many markers as you need, then click Remove on any marker to delete it.
Use the bubble scale slider to make all markers larger or smaller relative to the blueprint.
Managing users
AdminsView all athletes and admins for your takeover, change roles, and assign categories.
The users list
Go to Manage → Users. You'll see two tables: Athletes and Admins. Each row shows the user's name, email, join date, category (if enabled), and submission count.
Promoting & demoting users
To make an athlete a judge/admin for this takeover, find them in the Athletes table and tap Make admin. To revert an admin back to athlete, tap Make athlete in the Admins table.
Inviting co-admins
In Settings, there's an Admin invite link. Copy it and share it with anyone you want to give admin access. When they open the link (they must be logged in), they're automatically promoted. You can regenerate the link to revoke old invites.
Categories
If you've enabled categories in Settings (e.g. Men, Women, Youth), you can assign each athlete a category from their row in the users list using the dropdown. Categories filter the leaderboard so athletes compete against others in their group.
Viewing a user's submissions
Tap any athlete's name to open their detail page — you'll see their profile information and a list of all their submissions for this takeover, including status and timestamps.
Analytics
AdminsMonitor your takeover's health at a glance.
Go to Manage → Analytics to see a snapshot of the whole event:
- uploadTotal submissions — how many clips have been received in total.
- check_circleApproved — confirmed good submissions.
- schedulePending — clips waiting for a judge to review.
- replayNeeds resubmission — clips sent back with feedback.
- groupRegistered athletes and how many have actually submitted at least one clip.
- favoriteFavourites — how many challenge favourites have been saved across all athletes.
If categories are enabled, a breakdown by category is also shown. The bottom of the page lists the most recent submissions in a table.
Managing Q&A threads
Judges & AdminsReply to athlete questions and keep the conversation organised.
Opening the threads panel
Go to Manage → Threads. Unread threads are highlighted with a blue dot.
Tap a thread on the left to open the conversation on the right. You'll see the challenge it's about, the athlete's name, and the full message history.
Replying
Type your reply in the text area at the bottom of the conversation and tap Send reply. The athlete is notified by email and push notification.
Once the question is resolved, tap Close thread. Closed threads are locked — the athlete cannot send further messages.
Takeover settings
AdminsConfigure every aspect of your takeover — schedule, map, categories, submission rules, and more.
General settings
- Name & location — set your takeover's public-facing name, city/area, and whether to show a precise GPS spot or just a general area.
- Schedule — set the go-live date (when challenges become visible to athletes) and upload deadline (when submissions close).
- Admin invite link — share this link with co-judges to give them admin access without needing to manually promote them from the users list.
- Entry code — optionally require a secret code to join. Only people with the code can register as athletes.
- Join terms — add custom terms that athletes must accept before joining.
- Publication — use Publish to make your takeover publicly visible and Unpublish to hide it.
Challenge settings
- Submission mode — choose between Upload clip (athletes submit videos/photos for judge review) or Judge verified (athletes mark challenges complete and a judge confirms in person).
- Difficulty levels — enable the difficulty system and define your bracket labels (e.g. Easy / Medium / Hard, or Bronze / Silver / Gold). Optionally assign points to each bracket.
- Competition categories — define athlete groups (e.g. Men, Women, Youth). These appear as filter options on the leaderboard and in the users list.
- Leaderboard visibility — hide the leaderboard from athletes until after the takeover ends.
Map settings
- Enable map view — toggle on to show athletes a map with all challenge pins. When on, each challenge gets a location field in its edit page.
- Map centre — set the default map centre point (usually the main event location) by searching for a place or dropping a pin.
Theme & branding
AdminsMake the app look like your event — custom colours, logo, and favicon.
Colours
Go to Manage → Settings → Theme. The colour editor is split into groups:
- Foundation — page background, surface, and card colours.
- Typography — primary, muted, and soft text colours.
- Signals — your brand accent colour plus success (green), warning (amber), and danger (red) tones.
- Buttons — primary, secondary, tertiary, and ghost button colours.
- Map pins — pin colours for each submission status on the challenge map.
Logo & favicon
Upload your event logo (displayed in the header) and a favicon (the small icon in browser tabs). Supported formats: PNG, JPG. Favicon should be square, ideally 64×64px.
Hero image
Upload a full-width hero image for the public takeover landing page. This is the first thing visitors see when they arrive at your takeover's public URL.
Landing page
AdminsCustomise what visitors see before they sign up.
Go to Manage → Settings → Landing page. The page is split into sections you can fill in independently:
- Hero — the top banner. Set an eyebrow tag line, main headline, and subheading. You can hide the secondary CTA button if you only want one call to action.
- Highlights — up to three feature cards, each with a title and body text. Use these for key selling points ("100 athletes", "25 challenges", "Live judging").
- Steps — a numbered or bulleted rundown of how to participate ("Sign up → Join a team → Film your tricks → Get judged").
- Story — a longer free-text section to tell the story of the event. Rich text editor supports bold, italic, and lists.
- Host — introduce the organiser or head judge, with a name, bio, and optional link (e.g. to their Instagram).
Sponsors
AdminsAdd sponsor logos to your takeover's public pages.
Go to Manage → Sponsors and tap Add sponsor.
Enter the sponsor's name, upload their logo image, and optionally add a website URL so the logo links through to their site.
Drag and drop sponsors in the list to reorder them — the order here matches the order they appear on the landing page.
Tap Edit on any sponsor to update their details, or Delete to remove them.
Meeting spots
AdminsPin locations on the map for registration desks, food areas, first aid, or any other important spot.
Go to Manage → Meeting spots.
Click anywhere on the map to drop a pin at that location.
Give the spot a title (e.g. "Registration desk") and optionally a description (e.g. "Open 8am–10am, bring your confirmation email").
Tap Save. The spot appears on the challenge map for all athletes to see.
To edit or move a spot, tap Edit from the list and reposition the pin on the map.
Leagues
AdminsGroup multiple takeovers into a league to track a combined leaderboard across events — perfect for a season, tour, or series.
What is a league?
A league is a container for two or more takeovers. Athletes who participate in any of the takeovers in the league automatically appear on the league leaderboard. Points from each takeover accumulate across the series, so athletes who compete in more events rank higher overall.
Creating a league
Go to My Leagues from the menu and click Create league.
Give the league a name and an optional description, then save.
From the league management page, use Add takeover to attach existing takeovers you own, or create new ones directly from the league.
Managing league takeovers
Open the league from My Leagues or via Manage → Manage League inside any takeover that belongs to it.
You can reorder takeovers, remove a takeover from the league, or jump directly into managing a specific event from here.
League leaderboard
The league leaderboard is automatically calculated from all approved submissions across every takeover in the league. Athletes are ranked by their combined point total. The public league page is accessible to anyone — no login required.